And that begins with the tactical view of combat. When we got our close-up look at Inquisition at E3 2014, it was immediately clear that not only had the developer addressed the criticism from their fans (who felt that DA2 sacrificed complexity and engagement for approachability), but was going to be going out of their way to leave no doubt that fan complaints had been heard loud and clear. After highlighting action over detail-oriented strategy with Dragon Age 2, BioWare is not only bringing back the original game's tactical combat, but throwing more tricks than ever before into the mix - and letting their players figure out how they would like to play.
While most games these days tend to make it their priority to take complicated, expansive gameplay systems and make them as streamlined and action-focused as possible, the team behind Dragon Age: Inquisition is heading the opposite direction.